Things have been interesting lately, because ever since I stopped working the “day job” there’s been a lot of opportunities that have popped up, which have mostly been a lot of talk. Summer is one of those seasons where people are more focused on vacations than anything else. Summer, unfortunately for me, is very difficult […]
Dreamt about The Law of Fours last night and several numbers. 14, 27 in particular. So, because I don’t have access to a library here, I hopped to Google and started poking around, which led me to the entry on Discordianism and others. Oh, Wikipedia.
Cthulhu here. So, I know that your first instinct may be to run away screaming, but instead I’m going to tell you to stick around. I promise I won’t eat you for at least five minutes, which should give you plenty of time to digest the link salad I’m about to provide you for your […]
I’m back from GenCon: Indy and am getting ready to help out with Wizard World: Chicago next weekend. GenCon was a learning experience this year; it was announced that I’m one of the developers for a card game based on the HACK/SLASH comic which is now published through Image. Between promoting the demo with Matt, […]
Over the next few weeks I’ll be obsessing about game mechanics and vampires: the good, the bad and the ugly. Matt picked up a new game for me called FORTUNE’S FOOL, which has a mechanic based on tarot cards. Of special interest to me is the chapter on magic “spells,” which ranges from fey magic […]
This week, I announced on Facebook that I no longer work full-time and am exploring a legion of opportunities as I look for a full-time position. There’s a lot of options on the table, but I do need to figure out logistics, accounting, etc. You know, the “fun” grown-up part. I’m also excited to share […]
Today I had a meeting with the composer for the music to THE QUEEN OF CROWS promotional trailer. The first thing we did was listen to various sounds and whatnot to decide what the feel of the music should be. Did I want the composition to be dramatic and tense or smooth and understated? Did […]
…I’ve just posted on RPGnet.
In my setting, the Inbetween is a magical jail that holds the Condemned or crime-breakers from the Realm of magic. This place is kind of a setting within a setting; the Condemned are captured and then contained within a dimension that’s hidden within walls of stone in our world Above. The walls need to be […]
Finished making the trailer and finding the sound effects for the music today. I decided to go with that “old film” feel as much as I could. Initially, I was going to do a black-and-white silent movie with scrollwork on black panels as the promotional text. It ended up being too hard to see the […]